DLA Side Chapter 1 Update


The first Side Chapter has now been added to the game along with a bunch of fixes as well! The next update will focus on improving older Chapters (starting with Chapter 2 since I think Chapter 1 is in a really good state comparatively)! This Side Chapter Update is just the first part of the Side Chapter which includes the Main Story for the Chapter! A future update will add in all the optional side content I have planned for this Side Chapter! I hope you like it! Down below is the changelog for this update:


Changelog - Side Chapter 1 Update

New content:
  • First part of Side Story 1 (Main objectives)
    • The side story can be accessed in the hub world after completing Chapter 2
New feature:
  • By pressing the 'Shift' key while in dialogue, you can now access the log of the last 20 messages
Gameplay changes:
  • All allies can now equip more armors (Essentially anything that isn't character-specific)
    • This was an oversight that led to Alice being the only one who could equip other armors
  • Water Spout and Geyser have been renamed to 'Mana Spout' and 'Mana Geyser' respectively
    • Their effects have also been changed to recover 1000 MP and 2000 MP for the whole part except self, respectively. (The old effect was a single target damaging water skill)
  • All characters now get 2000 JP when their classes are upgraded
    • The reason for this is to fix an issue that was brought to my attention where their JP is reset upon getting their classes upgraded
  • Elixir of the Gods has been renamed to Elixir of the Goddesses
    • The elixir has also been buffed to give +5 to all stats, instead of the previous +1
  • Stat allocation has been raised from 20 -> 50 for all stats except for Max HP and Max MP. Max HP and Max MP's stat allocation caps have been raised from 30 -> 100
  • Crystal Shards have been reverted back to being a collectible like they were originally and no longer give any stats as you can no longer use them
    • The Crystal Shards will be used for a shop that will be coming in a future patch that will have permanent upgrades in exchange for the shards
  • The 'Drain Life' attack that some enemies have has been changed from a "None" elemental attack to a "Dark" elemental attack 

  Art changes:

  • New art for the Fire Golem
    • The old art can still be seen in the gallery
  • Resized some of the enemy battle art

Misc Changes:

  • Rewrote the scene where Alice drains the world tree (removed mention of wings and tail since that's a scrapped
idea)
  • The Mount Swell logo on startup is now faster (about twice as fast now)
  • Added a prompt to when a class is upgraded that tells the player that their skills have been unequipped
    • This is caused due to the skills being changed
  • Lowered the volume on some music tracks
  • Changed Alice's measurements at her final size
  • The .zip file size has been lowered from ~800mb to ~500mb
    • The unzipped file size has been lowered from ~920mb to ~620mb
BUGFIXES:
  • Changed how Leucosia's drown skill works; it should now no longer work on any boss
  • Stat allocation is now available even if you skip the earlier chapters at the start of the game
  • Fixed dialogue issues for the tutorial fight ghost
  • Fixed a bug in Chapter 4 that let you do it out of order, potentially leading to missing out on the majority of the chapter
  • Fixed the bug where you couldn't interact with the Ghost Blacksmith in the Hub area. He should now be able to work as intended
  • Clipping issues in some maps
  • The Thunder Goddess should now chase you for longer during the ending of Chapter 4
  • Lilith's Drain skill should no longer heal the enemy
    • Leucosia's Drain skill should also no longer heal Lilith and instead heal herself

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